/ writing
The essays I finally started writing.
I've had these in my head for years and never the time. So they live here now: half-finished, honest, updated when I have something worth saying.
I built the AI pivot from the inside. It didn't work.
Every crypto company had an agent strategy in late 2024; I was inside one, building ours. The agents mostly died. The honest anatomy of a hype-wave pivot.
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We rebuilt the whole game once. The mistakes survived the rebuild.
Book of Aaru took five years, one restart, and a small studio to ship. Where the years went, why restarting didn't fix the decisions, and the 1%-loop lesson.
Everyone builds local-first second brains. I'm building the opposite.
Local-first is the sacred cow of second brains, and the wrong architecture for the agent era. LoomBrain lives online so agents can reach it while I sleep.
Everyone says taste is the moat. That's the cope.
Taste is the thing AI supposedly can't take from you. But taste is just an evaluation function, machines already learn those, and the edge is running the loop.
Stop typing. Don't stop understanding.
The keyboard depreciates, not the thinking. Stop typing code, direct the loop in English — but never confuse stop typing with stop understanding.
UI isn't dying. It's splitting in two.
The task interface gets generated and thrown away; the trust interface is what's worth owning. Confuse the two and you build on the wrong half.
18 years, four bets, one pattern
Rails, React Native, Web3, agents. What catching a wave early actually costs, and why I keep doing it anyway.
The graveyard is the portfolio
On shelving most of what you build, and why the dead projects taught me more than the shipped ones.
Building the plumbing, not the interface
Memory, sandboxes, reasoning, routing. Why the least glamorous layer is the one worth owning right now.
Small models, big reasoning
16 research-backed reasoning strategies and a router that picks one per task. Notes from teaching small local models to think.
I shipped a game, then walked away
Five years, a small studio, a narrative game on Steam. What building Book of Aaru taught me that no SaaS ever did, and why I closed the studio anyway.
More as I write them. The feed on the home page shows what I'm actually doing this week.